Roguetech load times. Any other ideas? Share Sort .
Roguetech load times A pair of SRM-6s are mounted in each of the left and right torsos, and a single LB 5-X Autocannon left Dont know if it is RogueTech related or if its related to the last BATTLETECH patch. They do not have a changed contract prefix. The RT-Crew's minimum system requirement is to have at least 16GB of physical RAM (more is STRONGLY RECOMMENDED) to minimize crashing from insufficient memory. and increased difficulty. It makes its own Mods folder. sav file whatsoever. Not sure how it compares to Roguetech in terms of resource use tho. All 'Mechs must have 10 heatsinks at minimum in order to be fieldable. I don't have any slow downs at 16 gb on 1080p Various Issues which are present on the latest release of RogueTech. Q&A. g. Open comment sort options. In a Loading times in roguetech are off the chart. It only returns an unhelpful “failed to load”. Easiest way is to find the shop folder and add all of the files to notepad++(if you don't have this program, it's free, Google and download it). ] Mechs are big fighting robots. Every time I try to load the game it shows that I am running the 988 version of roguetech but when I select sandbox new game it loads the tutorial for In Vanilla I could save and quit during a battle, but in Roguetech the option's not there. r/roguetech Hello I looked all over and have not seen this issue. Update failed gotta reinstall. Okay, attempted to install the Roguetech mod and now have the infinite load bug. Critical fix for Isolde Bondsman event that can cause a softlock. This combined with the other suggestions earlier in this guide should have a noticeable impact on performance. You have to survive by all means, the enemy’s will do their best to kill you and no one gives a rats ass about some merc dying. I can only find five skull missions, skipped three and four completely. Controversial. Give completely anonymously. The frustration is REAL. 95. The entire build was just plug and play with what was on sale during Black Friday. The pagefile size is based on the way the What would that have to do with loading times anyway? Just returned to BT and decided to test this RogueTech mod, wow this mod is huge! The passion can really be feel here, the modders have done a incredible job into turning a good mech game into an awesome mech simulation. Hi BT-Fans, i would like to know if that is still a problem with the new mod versions ? I tried RogueTech once, when the game and mod was rather young. So far, every RogueTech mission I've encountered is quite doable with this combo of features. sav extension. 7 (sitting on desktop in a folder). popular-all-random-users | AskReddit-pics-funny-movies-gaming-worldnews-news-todayilearned-nottheonion-explainlikeimfive-mildlyinteresting-DIY-videos-OldSchoolCool Please note: This is not a support forum; please talk to us over on Discord for support; Discord Invite - https://discord. Been getting that every time I load for almost a week now and was wondering what the deal is. Generally have 1 to 2 superheavy lances (scaled to Roguetech's RNGesus: Here you go, a King Crab, a Savage Wolf, a Stormcrow and 3 heavy tanks, what do ya say? Me: A Kobold zooming around pssng off clanners has saved my lance more times that I can count. Though once again I had to completely wipe the RT installation and cache and install the RT again. Superheavy contracts with the Conflict prefix are the Superheavy version of standard contracts. Sucks when you have 240+ hours in and the update is: 1> non-refusible 2> non-revertable and 3> breaks all the saves. B450M MORTAR MAX (MS-7B89) AMD Ryzen 5 5600X. Asset loading: What makes it managible to me is playing sessions of 2 drops + mechbay tinkering, before asset loading crawls down to pace of an Atlas on a primitive engine. This is a bit frustrating as the length of battles in RT means that it would be more convenient to be able to save and quit when I need to. No idea wtf was up with RT. I even dropped my usual four-mech lance down to two in one mission, but it was two 85-ton Longbows. Given we're making the game load in a bunch of extra information it shouldn't really be surprising. If i try to load any in battle save, it either hang infinitely on loading screen or complain about missing asset then quickly changes into "loading save failed" message. Although, loading times are not too bad - about minute or two (had worse with other games), but that's really like the only issue with the game so far. That can swing the time from 8 mins to 1 min I'm not sure if it's Roguetech, my configuration, or just my system, but this mod loads SO SLOWLY. It also introduces allot of scripting to the game so will likely increase load times and exacerbate the already existing memory leaks BT has. Yes, I know it is supposed to take a while, however I have left it run for over 2. Beware some of these challenges are much harder than they seem, though special rewards r/roguetech: Subreddit for RogueTech, a mod for BattleTech from HBS. It's clear the devs put time and effort into the unit as it behaves uniquely and has different mechanics to deal with them. If i turn everything but battletech off, sparing as much RAM as i can, it's barely functional. 3. Still think about trying to make a hodgepodge load order around GaW, but I don't have the time or energy to troubleshoot it. Designed by the Marian Hegemony using the most cutting-edge gear available to them, the Marauder Battle Armor is patterned after the venerable Marauder BattleMech. Downloaded the latest version of roguetech (988 with patch 7), latest version of the BTML file (0. r/roguetech As for it seeming to freeze on updating, it is doing stuff in the background but takes some time. Not only that, there is some bug is preventing me form creating a paradox account and creating a help ticket. EdmonEdmon • And it does take longer for it to load the first time. Help? [This page and sub pages are generated by script from live game data. #8. -10% Company Ability Resolve Cost (Stacks up to 3 times) 60: Generic: Master: +1 Tactics Boost 100: Generic: Elite: +1 Gunnery Boost Right Center Left Arms/Head Health A=80/90 S=45 A=45/45 Roguetech Wiki is a Subreddit for RogueTech, a mod for BattleTech from HBS. This combined with the other suggestions earlier in this guide should have a noticeable My personal experience is that it sharply reduces load times and slightly in mission stutter. It had a problem that some missions refused to load because RogueTech added simply too much to the game (at least that's how I understood it). I just think the numbers are out of whack as they are currently a Games also crash at diffrent times for example Gta 5 crashes in about 10 to 15 min but Fc 24 crashes every hour . Ko-fi lets you support the people and causes you love with small donations Boost RogueTech's page by gifting a Ko-fi Gold Membership with a one-time payment. On one I slapped exchanger -25% heat generated and -12 heat/turn and put 2 40heat weapons (which resulted in them generate 30 heat each), and on other mech I installed 2 double heat sinks (so same -12 heat/turn) and put 2 30 heat weapons. Roguetech is huge, expansive collection of changes to everything. 2nd, load up on anything that gives + to hit chance. I've got the basics, but any hints for a player who is getting into things would be really appreciated. Is there any alternative download links? I failed so many times and could not acess to the Discord due to GFW. I timed it today, was a little over 3 minutes The one issue I have been having is that the game has bogged down a ton. My loading times increased a little after I installed it, but otherwise it works fine. Additionally, as a general configuration rule for all c Check the performance tips on the roguetech wiki. That said; 1. May 28, 2018; I'm interested too, last time I played RT was probably 2020 and I remember then the turn times were huge if there were any VTOLs on the AI side and there was an option in the RT-Launcher to disable VTOLs (I presume for this reason). After not playing the game at all for over a month, I booted it up and loaded my last save only to get the “everspinny” and now I am not able to load a save file no matter what one I try. Performance Fix is is a requirement of that one, due to the scope of it. My system specs are : OS Name Microsoft Windows 11 Pro NVIDIA GeForce RTX 3070 . Over two years of work have gone into this. Though I would love to grab a UZL-RX since apparently somebody replaced the gyro with an MML in that build. Shots decreased from 5 to 3. Reason why i was asking specs is to put into perspective with my older custom built. Good luck with your loading times. The game just seems to take forever to load up. I have done everything but a fresh install of Windows as far as removing my game files. Our team is already basically full time busy working on this mod and any extra load is not helping anyone. Go to roguetech r/roguetech. Second, stay away! When they're close, they can swarm you. Hi, I was just to ask if you have recently had lag, or stuttutering, I have a time playing without problem and quite fluid, but recently I started to have a lot of delay, lag and stuttering, not only on the battlefield, but also on the ship , I don't think it's my pc, anyway greetings. The only game I can think of that takes longer than that to load is Battletech with Roguetech mod, and I usually start that thing up and then go do something Subreddit for RogueTech, a mod for BattleTech from HBS. After the Roguetech install & uninstall, I still get these (IMO) spasticated Roguetech messages, like: "If violence is your last resort, you failed to use enough of it" "Teach a man to fish, and he will fish for you, so you can steal it next time" Anyway, they bug me, just feel like they were written by a japanese teen new to english :/ You want mechs that you can boost jump ranges up to around 11 and 16 hexes, and load them up with five to seven SRM6 launchers. BA over 5t can't swarm. My personal experience is that it sharply reduces load times and slightly in mission stutter. comments sorted by Best Top New Controversial Q&A Add a Comment. First Time Roguetech start up - Infinite Loading Infinite Loading after clicking new campaign. Don't get within 4 hexes and don't let them get within 4 hexes of Yes, upgrade to an NVMe SSD. Posted by u/archimedeseyes - 8 votes and 27 comments the biggest impact to load times is your hard drive. Make your changes in the save editor, then save the file with the . I've got something like 2k hours (mostly with the online map) in Roguetech and you are definitely right about wanting to have a light vehicle over a most light mechs early on. So I just started a Clan start and 1 year game time I am very happy but this is what I did. The first mission that I took was a half skull mission and the performance issues were that bad it took me nearly an hour and a half to to take down 4 enemy light mechs. EriktheRed Go to roguetech r/roguetech. Upgrading your starter lances load out at the beginning of a run can be necessary from start to start. Members Online • load time is fast and I can play all day 10-12 hrs with no restarts/crashes. … Content Modules are custom content created by various modders to supplement the RT experience. roguetech aims to mess with the unprepared, it will push the player to gain every crumb of advantage he can get so does the ai. r/roguetech. and if you intend to use the online map for roguetech it’s a requirement to join the discord is my understanding This mod is set in an alternate timeline, taking place after the 4th Succession and the War of 3039, when the wide spread use of the technologies from the Helm Core appearing around the sphere and beyond. You want an SSD with 7,000+ MB/s read time to mitigate the agonizing load times. If you have the game on NVME SSD or SSD it should load between 2-5 minutes with your system specs listed below. I installed RT. II. I have made no changes to the mods or the setup in the Roguetech launcher. I found a mod on Nexus which seems to improve assetloading, but haven't tinkered around with it yet in correlation to RT. So I just installed RogueTech, and I feel like I did something wrong. Report. Missions take me some time, too, but that's fine for me. That being said, as OP post reported, this comes at the price of very very slow execution. SSD makes the biggest impact on load times. Simple Battle, Capture Base, Rescue, Fire Mission, etc. In this guide all factors of Superheavy Contracts will be explained, such as different categories, lance I am quite new to roguetech Dealing with them on a new career is extremely time consuming. Argo saves loads normally. It carries a similar weapon load but enhanced by the Star League's superior technology, making this a far Roguetech Wiki. Game become very slow running. I would really like to try the mod again because it add so much cool If this was Mechwarrior or MechCommander I would definitely grab an Uziel, but I feel in Roguetech it just lacks the arm slots to be great. The whole of the Inner Sphere. These come in most types, e. I boot the game, fresh install and load a save from a previous crashes session. Once that gets past a certain point they no longer feel a need to keep the map going because all they get out of it is grief, the rest of the players may not like being collateral damage but if people can't be i didnt play the aigain for a month or 2 and had installed rougue tech last time i played. Armed with a pair of Support PPCs and a Light Recoilless Rifle, the Marauder BA is one of the most heavily armed BA in existence. the Ive encountered the endless load issue after i unistalled rougetech and followed the common fix of manuel restoring the version manifest but ive found myself completely out of my depth. JamieWolf October 21, 2021, 2:05pm 26. Conflict []. I followed the laucnher's instructions and it all seemed to go well. done. I just found this one recently while looking at Galaxy at War on Nexus Mods. Then cntrl-f and search all the files. Top. For example, including a cloud buster and a striker or two (perhaps with streak missiles) and I needed to worry less about those arrow flinging unhittable flying terrors. I see I am getting the manifest issue, how does one open a ticket and with whom am I opening it? This Dark Age version of the Black Knight uses a Light Engine to reach a top speed of 54 km/h. I am stuck at the loading screen after I click career mode. Even with a ssd it takes a few min to load a save. N. It took much shorter time to fit in a few vehicles that could cover my weakness. These It carries a similar weapon load but enhanced by the Star League's superior technology, making this a far Roguetech Wiki. May 2, 2018 42 0. Supreme Commander (abbreviated "SupCom" or "SC") is a real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games. Changes will not stick and errors must be reported via ticket on Discord for a permanent fix. Close Absolutely worth it on urban maps since you have plenty of cover and chances to force a close range engagement, on open terrain they can also shine as long as you bring a vehicle or omnimech along as their transport, you want something fast and fairly durable since whatever transport you choose will likely take some hits on the initial approach, drop the BA platoon Version 2 of the guide, shows how to get ModTek and RogueTech working from a clean install, how to verify a clean install and also shows the "loading forever bug" which you can get around by restarting the game a few times Roguetech is pretty great but makes the game ALLOT harder and is a STEEP learning curve for new players. New. However, the next time I reloaded, I hit the triangle button again and succeeded, with the promise that my pilot will have to play again in 1 day. 4. Basic Superheavy Flashpoints work the same as standard flashpoints . If the item is for sale on the markets you should find it, and then you can trace back to what planet tags are required, so you know where to spend your time Hey still really new to roguetech but absolutely in love with it. ), tried to update and it failed so had to reinstall the whole thing a few times. r/DarkForces. The base game also (as far as I know) still has a pretty bad memory leak which slows down everything over time so I usually quit and reload every couple hours. Painfully long load times, and no saves in-battle. (which deals HUUUUUUGE damage up to 720 points with deadfire load, basically obliterating even heavy mechs in salvo) - in that case thoung Simple guide for getting ModTek and RogueTech installed, with step-by-step instructions. After searching through google I could not find some clear info so here I ask, does the map evolve over time, aka if I play 2765 for long enough will eventually the SL/Terran Hegemony fall, the 1st, 2nd, 3rd, It used to have Galaxy at War, which was BRILLIANT. But without a high-end rig, it's not for the average player. It eventually launched normally and loaded the mods correctly, I manually checked the RTconfig file and my options looked liked they saved correctly. The only issue is that I still can't get any good to roll hits at and ranges over 200 or so, even with some of the higher range stuff. Reply Report abuse And then it repeats itself several thousand times. Loading times are still pretty long. 5 skulls of Roguetech. Most, but not all, BA under 5t can swarm. For the rest of the mission, the BA unit does nothing. . Register/Vet Your Career [] On loading career or after completing a mission, map is updated from server; The only issue I am facing now is some of the starting planets don't seem to load but we can work around that. Any workarounds? I tried save loading missions but never was capable of finishing an escort mission since the update. And if you don't have a ssd installed the loading will be kinda slow regardless. I don't know if RT goes beyond Mods folder but I'm assuming it does not. Instability damage increased from 0. Обсуждаем самый популярный модпак RogueTech! Качать с Нексуса: Ensure that you click First Time Install BTML! Tick all Clean Previous install options Run Battletech; You will see the loading process of the mod Click Sandbox and -DRASTICALLY improved loading times Timber Wolf assets patched (has proper legs now) Tweak to proto dhs, reduced heatsink, I know RogueTech is supposed to be difficult, but the example above is literal. Left it for 20mins and nothing happens. I got to the new campaign select screen, but loading the first mission (chose to skip intro mission) is taking forever. 6 - 2023-08-21 []. What is the best way to increase the loading speed/turn speed for this game? I keep my save files down to 1 or 2 and I feel like this game still puts me to sleep because of the absurdly long loading times and enemy/friendly turns. I am sure there are a lot more gains to be had but I can’t be bothered because it runs great as is. Discord will really help your frustration when something doesn't work out right. The slow down is normal. I've recently installed Roguetech and now I seem to be having serious performance issues. I have an older samsung 970 NVMe that reads at 3500 and loading the campaign from the menu takes up to 5 minutes. SSD will really reduce the load times, usually to less than a minute, maybe two at most for a crazy big high pop map. 4. Reply Support RogueTech On Ko-fi. Game doesn't seem to be hanging, it's almost like it's caught in a loop. Then I launch the game and about half the mods fail to load, and when I try a career or skirmish I get stuck in a constant loading screen. The missing asset its referring to i believe is my commander's portrait. Fire. 5 hours, and it [This page is generated by script from live game data. It will do most of the heavy lifting load-wise. Not quite new, been at roguetech for about 70 hours now. Start difficulty planet with default settings. Give the game regular breaks - like every five missions (which is easily between an hour and a half and three hours - more if you’re unlucky with evil spawns), and I find it keeps the game less Trips and Tricks for the modded version of BattleTech called RogueTech, detailed information on various aspect of the game. Ahh the model nickname convention gets you every time Reply reply More replies. An A subreddit about discussing topics and sharing links about anything related to Supreme Commander and its sequel, Supreme Commander 2. Presumably if you've installed the mod with Drifted into Roguetech after playing vanilla Battletech, but how do you deal with VTOL's? Most are one or two Trick Ponys which can really Ruin your day But Lack in firepower after they drop their load. Flashpoints range from single mission challenges such as gladiatorial duels or single mech drops; to longer chains of mission with their own story line. HHR 1. My specs are I7-6700k, GTX1080TI ,32gb ram and I play at 4k 60fpswith 25-30 second loading times and even with Vtols never more than 40 second ai thinking times because that is the time limit set in the AI by Boltergiest in the newest build of RT before that the maximum was 140 seconds. Our specs are pretty similar - I'm using an i7 4790k, a 2070 super, 16 gb of ram and a Samsung SSD. It is what it is, and there's nothing the mods can do about it, but it's still a pain. 5 Badges. my subreddits. Reply reply RogueTech load time The game itself doesn't take too long to start. Especially compared to vanilla. Roguetech Beginner Tips [] This enormous all-in-one mod is ever evolving. Reply. This is why I stay the hell away from anything more heavy-duty than a . It's been 10 minutes so far so I'm not sure if it's just taking a while to load or if something went wrong. Most content is canon or from Roguetech but features our own thoughts, ideas, equipment, mechs, and balance. Sep 21, 2021 @ 12:36pm Originally posted by maerchen: I run on low RAM I have installed RT on a complete clean install of BT twice now, and both time when I try and load a new sandbox game, I just get a black screen with tips/comments in the top left that just keep changing but nothing else happens. I select "Sandbox", and "Start Campaign", it goes to a blank screen, music is playing, and spining thing in the upper left corner. RogueTech Failed to Load Save File . I select new BTML install option I then run CAB 1. 10 damage three times is better than 30 damage one time for numerous reasons Don't expect your vanilla tactics and load outs to help you. Sort by: Best. Necromo Nightmare (Flahspoint) - Moved spawn to Caph for Roguetech Online map. But when I go to load up a new play through it just hangs on this screen. And without enough RAM, you will see very long load times. Update: Huh. ; Excalibur EXC-B2b-EC (Mech) - Played Roguetech a year ago, january 2021. Its weaponry is all Clan-spec. The smallest Load times seem to improve - although it's still noticably slower than vanilla I'm not waiting for three minutes just to load into and out of a battle. Well seems like i pause Roguetech then for now until a new version and hopefully a fix deployed. As more of their time gets drawn into dealing with that toxic BS they have less time to maintain the map or enjoy the game they run. 1+RT, went through a few missions, took a travel contract - and can't get through 'Prepping for combat' screen (ALT+f4 is the only help). 91 Spent literally all day trying to install it, got into the game a couple times and had nothing but infinite load (I know it takes a long time, but not over 30 minutes. Subreddit for RogueTech, a mod for BattleTech from HBS. Seventeen Clan-spec double heat sinks keep heat load under control. Elementals can always swarmtheir specialties are swarming and steroids. There’s no functionality to aim the editor at the game’s installation directory in order to scan The following information is all work in progress and is likely to change to some degree. Any ideas? Locked post. Large Pulse Laser Exostar - Damage increased from 18 to 19. some people report 15 minutes or more. Piratetech is based on the workings of the Roguetech mod and is built with their full support. 16 GB of ram. RT does not load, regular BT loads instead. mangaed to get into mech bay on first load but couldnt acces caimpaign. Using Steam on Windows, looking at the . And the more missions you do in a sitting, the more unstable the game is. An I usually play with the 3080 map (because bigger number is more better), but last time I tried starting with the 3075 map. Consider mitigating it the best you can by getting a good motherboard with PCIE 5. First, it was almost impossible to play because of too slow everything. I applied all the performance tips - it helped! Loading mechbay and storage freezes the game and loading times are horrible. New Uhhhh no. Remember which ones can swarm. Go to the BTA3062 Discord server. is there any fixes or could it be my hardware vanilla has around a hundred items, roguetech has 2000 and several thousand units, it goes through what you got and has to load these Reply hmm, that's fair. its been the same every patch. I shut down and restarted the launcher a few times it was failing to load the mods some times and some times it was trying to redownload the mods. Remember to go back into the directory and remove the . Starters are now randomly picked from defined pools of mechs, with each pool corresponding to a slot in the starting lance. Advice from a programmer ( I absoulty do not work on the roguetech mod, nor am I involved with the modmakers), remove any ego ( it does not matter who's right or wrong) , be clear, concise, and detailed on what you have done and have seen, some times it's the small details in that help determin where the issues lie. Sure, most vehicles have crappy electronics and you can't upgrade them but until you get upgrades your mechs are in Posted by u/CMDR_Warrick - 3 votes and 2 comments It could be but I have reinstalled RT about 4 times with different settings even with everything enabled and those 3 or 4 pilots portraits never fixed. There’s no functionality to aim the editor at the game’s installation directory in order to scan I can then load it with the save editor. Take these previews more as our current vision of what we'd like to add to RogueTech, than what the actual final end result will be. 91 and it seems to be okay. My other First, the most dangerous attack most BA/Elementals possess is swarming. I've traced the slowness/lack of progress updates into a 3rd party library the launcher uses and am engaging them on why it's so slow and gives no progress back to me. RogueTech RogueTech has as goal to provide new challenges and a harsher simgame experience. Old. Also, have about 32Gb ram installed as a minimum, 64Gb is the sweet spot. Modtek does not load the mods it just instantly says *GAME NOW LOADING* I did one test (my loading times are ridiculously slow): took 2 identical mechs. At 720p, 6Gb of ram "worked" with lots of visual splutter, especially rendering missles. The #Known-Issues channel on Discord takes any, and all precedence over this list. Off topic, but I have a fairly chunky rig with 64gb of ram, and Roguetech feels like a chore with long loading times and end-turn stuttering. RT is a massive game and requires a lot of memory. However, that doesn't seem to Save Editor absolutely will not recognize any . Reply reply MilitusImmortalis RogueTech RogueTech has as goal to provide new challenges and a harsher simgame experience. anfter I play a lot of RogueTech (a big Battletech mod), and like it a lot. Medium Pulse Laser Raker - In order to mount or swarm, activate the appropriate component ability, then select either a friendly (to mount) or enemy (to swarm) within range. Problem: After install of RogueTech, (seemed to go okay), start Battletech, gets to the main "RogueTech" screen. Heck, my old, retired I5-2500K can load into Roguetech in about 5 minutes. We've adopted this system to make "takes a long time to load" Exactly, works poorly. Socipat So both times I have faced a BA unit in combat, it seems to run literally into my unit and becomes absorbed by it. Redeployment: Lets start by saying that I love the first 1-3. r/roguetech Edit: Reloaded twice more, hitting the circle and square button again, and dying again. Any known fix about this? Thx! < > Showing 1-3 of 3 comments . Well, Beta patch did help with loading times and overall stability a bit. ; Engine (P-SH) - Fix for only being useable once instead of five times. Lots of peeps ready and willing to help. When I try to set up a new game and do a first-time load Roguetech slows my computer down to a crawl then times out and crashes. Every time I get it (seems to be relatively common) I end up keeping the primitive Firebee 1E (35t) for a long time: after a bit of modernization, it inevitably ends up running around the battlefield with 4xSRM6 and This Dark Age version of the Black Knight uses a Light Engine to reach a top speed of 54 km/h. Like title says, I just installed Roguetech and it seems like every time I load a mission, I wonder around the field and find a blip on my radar, as soon as it's the blip's turn my game crashes. RogueTech is heavier, Go to roguetech r/roguetech. Ive been trying to fix it everynight for a week, i just want to the game i The game doesnt even load up to the new, continue or load screen unless i close and restart the game like five times and even then, it wont load my campaigns or let me start a new one without sitting and loading for two hours. Fixed issues with overheating and falling 'Mechs leading to game UI breaking. Flew to Tiber (wolf) half skull set my mechs to max armor and lots of high percentage weapons (pulse lasers, lbx srms etc) farmed half skull one skull missions against clan mostly for max salvage for 1 year game time Upgraded all mechs trained gunnery I never had this befor but now i experience that bug frequently. The framework allows defining a unit in Clean game install, clean RT install (996 patch 4). When i start game, the mod load super fast and when i start my campaign, the custom campaign was there and all. 1 which seems fine. Likewise, in order to dismount or stop swarming, activate the same component ability and then select the unit the BA is Fix exponential dependency checking explosion (Drops around 2 minutes from loads in roguetech). I did a fresh install on rogue tech. It is far more punishing though Reply reply Top 3% Rank by size . Just a thought but you could maybe use the save editor to load up a saved game, you’ll have to hit “scan” and give it the path to your Battletech game Long load times with mods is also my experience, so it appears to be quite normal. edit subscriptions. Best. Thank you. 1 + RogueTech] Game stuck at mission loading screen Started a new custom campaign in 1. THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE SMARTER, PUSH THE LIMITS OF THEIR MECHS, AND WOULD LOVE TO GUT YOUR MECH LANCE Loading - as in creating a new game or loading a saved game - three times pretty reliably creates a crash. 999v. gg/93kxWQZ There are a number of factors, but it basically boils down to the fact that RT is huge. (pre-mission auto-saves are a thing and the long load times are probably enough anti-save-scumming already), so I'm curious what's the technical reason why it is disabled? Share Add a Comment. 9 to 0. Understand that the very first time you run RogueTech (or for that matter, any mods that rely on ModTek)? The game has to RogueTech is the only one I can comment on, and it is not by far a perfect work. As long as that's the case you can have both, all of the Big 3, or different iterations of them with individual Mods folders for each. But somehow after mission 1, when I go hanger, my mechs were just like normal. there were no engine slots, new tech weapons etc (my previous RogueTech was ok, not until i unstall the new RogueTech). To this moment, I have yet to spot the differences between the two :) Question 1: on top of affecting the factions and planet ownership, does what map I use affect wich vehicles are available? The primary configuration of the Vulture Mk IV mounts three energy weapons - an Extended Range Particle Projection Cannon in the right arm and a pair of Extended Range Small Pulse Lasers in the center torso's chin turret, a visual quirk introduced in the Vulture Mk. (over the last 20 battles i had to Task kill Battletech 7 times due to this because even afther 5 minutes his turn does not end. 23) and did a completely new clean install and selected sandbox mode in the roguetech installer. v2. I go into the mission and the game plays for a while like 10-15 min and then crashes. These are important and can save you time when getting a question answered. RemovedFlashpointFix This fix removes invalid flashpoints allowing saves to load if a user created flashpoint was removed from the mods Loading times, zzz . I timed it today, was a little over 3 minutes jump to content. Get into game, realize I had an option on I did not want, go to update settings. Squads is the framework RogueTech already uses to represent Battle Armor, ProtoMechs and Ultralight 'Mech squads. The right arm carries a Medium Shield, and it has an advanced Targeting Computer. In resource monitor, I can see it is somehow bottlenecking on my ram consuming all 16G of it. That being said it runs fine and the amount on the plate is deceptively high. HDD can be 10 minutes, or even longer. RogueTech touches your registry keys. It carries a similar weapon load but enhanced by the Star League's superior technology, -10% Company Ability Resolve Cost (Stacks up to 3 times) 60: Generic: Master: +1 Tactics Boost 100: Generic: Elite: +1 Gunnery Boost Right Center Left Arms/Head Health A=80/90 S=45 A=45/45 S=16 Roguetech Wiki is a FANDOM Games Community. The mod is constantly evolving and we take As allowing Superheavys in normal contracts would heavily impact difficulty and make game balance harder, any contract containing such a unit have been separated into their own series of contracts - which are gated behind Argo upgrades that are unlocked through events. It's a great mod and brings so much to the game. I have tried doing a clean install and restarting my computer but it just won't progress through that first time load. Gaming laptop can run 2 ghz to 4ish ghz so quite the range. Is there some secret sorcery not covered by the optimization page in the wiki, or is that just something you learn to live with? #7. [1. Was loooooooving this mod! I've tried the tricks others have posted online to fix a fail-to-load save file, namely: Cut and paste all but one save (most recent) to a backup, then run steam in offline mode with Paradox Account logged out. I assume it isn't a feature introduced to limit save-scumming (pre-mission auto-saves are a thing and the long load times are probably enough anti-save-scumming already), so I'm curious what's the technical reason why it is disabled? Go to roguetech r/roguetech. Basic Flashpoint []. This is a At the time of writing this guide, I have well over 600 in-game hours this covers the original BattleTech game and the RogueTech modded version of the game Load More. I'd be super keen to get this back up and running though if there's some performance improvements since then. Minimal time and effort for a nice result! ROGUETECH is an awesome mod to BATTLETECH expanding the number of planets, types of contracts, Great if you are starting a new, unlimited time campaign. The only game I can think of that takes longer than that to load is Battletech with Roguetech mod, and I usually start that thing up and then go do something New installation guide says to run the roguetech installer . The Marians deploy them in squads of five called a contubernium and the Okay, so this is not STRICTLY a RogueTech question, but for BEX, but with the overlap between all the big ones and as I was directed to the RogueTech Or if I’m on a fresh update I load up the game twice closing at the main menu the first time, before loading my save game file Subreddit for RogueTech, a mod for BattleTech from HBS. It make game close to the tabletop, but a lot harder and slower, in many regards. Every loading takes more time, enemies taking more time to think, your allies taking more time. Some of those, I've tried moving my units back towards them. sav files in STEAM\userdata\77771418\637090\remote\C0\SGS1 and none of them can be read at all. Only vetted careers will be able to apply for faction roles. Reply Agent1190 I've seen comments in the past saying that it isn't an infinite load screen, and that it does take time to load the first time, up to an hour. I've install a clear BT and RogueTech. I found a Leviathan D: Edit: things like where to find the best tech or clantech, interesting map areas, surprising mech builds Please see the RogueTech Online page at https: Players may only have 1 vetted career at a time. Use lots of smaller weapons early on since your pilots can't hit the broadside of a Go to roguetech r/roguetech. json edit. Loading into screens is longer than any other game I play and sometimes the ai takes a long time to think. Show it's from me. It appears to be pure chance. Anything with 5,000MB/s read speed and above. More posts you may like r/DarkForces. I updated to beta 1. I am quite new to roguetech lasted an hour because of a single battle armor and the game had to load my ally AI lance's turn (second complaint: the vehicles were just moving around and not helping) so it lasted twice as long. At the time of writing, it is updated for 1. Restarted multiple times Any other ideas? Share Sort BattleTech Roguetech also has larger maps and up to 8 mechs that can be played with, with stuff such as fire modes and custom ammo Rogue Tech mission load times are 5-10 min. and features over 100 new Mechs, Dozens of new weapons, Pilots, Quests, and more. Main things to consider with RT: 1. But I've pretty much have given up on it as it was just frustrating and literally wasted hours as just one mission would average two hours if you can actually finish and you'd find half your lance dead (yes, dead, BTA and RogueTech are not the same, though they share some of the same bones. Johny_Geth. If the uninstaller doesn't clean your registry keys then every fresh install will contain traces of the RogueTech mod. Dark I was reading a post on this same sub and I've been wondering why in RT one can't load/save during a mission like in vanilla. It also has an advanced Endo-Composite skeleton protected by thirteen and a half tons of armor. November11th Corporal. Ssd is a game changer on load times. So much so that it’s actually not recommended to move into roguetech without experiencing BTA or BEX first. Skirmish mode works just fine. Not a problem. New comments cannot be posted. Loading the Argo or Mech Bay screens takes up to a minute, missions take several minutes and save loading even Without a large enough file, you will run into various slowdowns. Otherwise that and the long load times - RT is so awesome. 0 slots and a NVMe SSD. IMPORTANT! To help we need the launcher's log when bugs happen on our I'm not sure if it's Roguetech, my configuration, or just my system, but this mod loads SO SLOWLY. It's balance and content is subject to change in line with the goals of the project. 6 update, HBS reworked Battletech’s starter selection process. Unity just chews up stupid amounts of ram with BEX, Roguetech, BTA, etc installed and a memory leak just balloons that usage over time. If you load the game without changing the extension it deletes the files and creates a new save and you have to do it all over again. Had already applied all the other suggested fixes with file, folder and process exceptions for Windows Defender Antivirus, using Process Lasso to increase priority, Limiting FPS rate via Nvidia control panel, shader settings, using Subreddit for RogueTech, a mod for BattleTech from HBS. It is vastly superior to the vanilla game, and is better suited to fans of the game rather than the general public. Roguetech comes with changes like an interactive map that changes with the interactions of other players etc. 2) Roguetech has too much feature bloat for some, but it is absolutely impressive as a work of programming and implementation, and it just keeps on going and growing. By default the range within which you can mount/swarm is equal to the longest of walk/sprint/jump distance. All files are in same place Battletech/mods I click run BT. Unfortunately, it applies to all loading times, so both loading in and out of the missions takes a while. 2. i have to force close start the game againa and click career a second time and it works fine. I've tried everything my googlefu suggests including all the obvious stuff - fresh BT install, deleting lots of registry entries and appdata folders, low graphics, reduced resolution, no cloud saves, closed all other RAM using programs, etc etc If you have a hard drive that is making a weird noise or is failing, please include the Model Number, when you started using it and any other details such as "I dropped it" or "It is brand new". -10% Company Ability Resolve Cost (Stacks up to 3 times) 60: Generic: Master: +1 Tactics Boost 100: Long load times with mods is also my experience, so it appears to be quite normal. It installs to same folder. Why though, roguetech has everything that BTA has and more. Bombardier BMB-12D-EC (Mech) - Fixed Artemis ammunition loadout. I can't seem to target it with the unit it's been absorbed by. If your engine does not have 10 heatsinks I had been playing the Roguetech mod for a few months with no issues. sav. Roguetech is a great mod but some of the decisions are so unbelievably unfun and frustrating that I have to wonder who even thinks of these things. $79 - 1 Year Membership (one-time payment) $99 - 2 Year Membership (one-time payment) × Close. Thanks for all the help and shoutout to #roguetech-support for all the help, quick and easy I suggest anyone who needs help with RT to go on their Discord. Yes there is. ; Navigate to the #ticketbot channel and follow the instructions in there to open a ticket which will take you to a new channel. Home >> Articles Roguetech features a variety of custom made flashpoints made by either the wider Battletech community or by the Roguetech team. ] In the 1. Didn't have much time yesterday so only tested my main save after updating to 1. Balm Jul 6, Save Editor absolutely will not recognize any . Share I've encountered this bug many times. They can generally be broken down into 4 categories: Units From Era (CBT/TT mechs) Unique and Hero Units by era Custom Campaigns And Story Units Optional Challenges And Fun units Units from each major BattleTech universe era are represented here. 9, however I am playing it on 1. Then about a week ago i decided to play aigain so i unistalled rouge tech and installed jk varrients and game quick start, open map, permenant evasion, and soem weapon pack mod all using modtek. I've tried uninstalled, and reinstalling cleanly multiple times, but the same mods fail to load and the Can I install both RogueTech and Battletch Advanced at the same time? Question/Help Title Share Add a Comment. And uninstallers don't clean your registry keys. I don't have huge problems with loading times, but I've also purchased another 16 gb of ram that should arrive in a week or two. The same: slyghtly modded BT was running pretty normal, Roguetech was unbearable. Early and midgame they are a pain Open the BTAdvancedLauncher and press the Gather Logs button in the bottom right and save the zip file of the logs somewhere. You have to survive by all means, But it doesn´t show anymore that the debug mode has been loaded when clicking on career (red button underneath saying “debug”, I just installed roguetech following the steps on the nexus page. ateau ezbefs gfidhxb wpmzj iyfjm libroy wgojb pjkwhsfn idze rbape